Project title: Games to train hearing impaired individuals
Description: Cochlear implants (CI) have been remarkably successful in restoring the ability to understand speech-inquiet in profoundly deaf patients. However, due to a number of device limitations music perception with CIs remains generally poor. There is emerging evidence that auditory training may improve music perception skills and enjoyment. Often the training activities can be rather tedious or boring and many CI users fail to complete them. Gamification is a promising concept that can transform music training to entertaining and enjoyable experiences.
The goal of this project is to develop a prototype of an innovative music training application that allows
its users to train on different musical aspects (e.g., pitch, timbre, harmonicity etc.). The application will
consist of several games that can be played by all ages and are easy to use. The main challenge of this
project is to make training fun and engaging. The games will be built in a 2D or 3D (VR) environment. We
expect to develop the game and conduct a UX study to evaluate the prototype.
Duration:
Start: 1 December 2021
End: 30 September 2022
Funding: 175.000 DKK
Lead Research:
Stefania Serafin, Multisensory Experience Laboratory
Danish Sound Cluster professional focus areas: Healthcare & Welfare and Creative Sound Solutions
Funded by Uddannelses- og Forskningsstyrelsen
Danish Sound Cluster contact person:
Project Manager Tinne Midtgaard, tm@danishsound.org – tlf. 3049 7846