An inspiring afternoon
Thanks to all of you who contributed to an inspiring event at Aalborg University in Copenhagen!
Speakers, panelists, people in charge of the demos & games, researchers, students from several universities and participants from the sound business, – and all other participants joining this networking day.
Participants from a broad spectrum of the sound industry
29 organizations were represented at the Future Sound Forum.
Talks and Panels
Machine learning for audio-visual speech enhancement or reconstruction
Cochlear implants & privacy including synthesized data from models of real users
Sound quality in digital meetings paper, presented for the first time by:
- Birger Schneider, Chairman on the Danish Sound Cluster board
- Clément Laroche, Jabra
- Tore Stegenborg-Andersen, SenseLab, FORCE Technology
- Torben Christiansen, Director of Technology, EPOS
Panel: Privacy & Audio
- Jonas Lidström, Alexandra Instituttet
- Sune Hannibal Holm, Copenhagen University
- Torben Christiansen, EPOS
- Nick Dunkerly, Hindenburg
Panel: The sound of Metaverse
- Oliver Scheuregger, Senior Spatial Audio Engineer, Bang & Olufsen
- Stefania Serafin, Professor, Multisensory Experience Lab, AAU
- Edo Fouilloux, Director, Patch XR
- Morten Haulik, CEO, Midwife VR
Demos & Games
- Patchworld, an open-ended world builder
- The Jellyfish, a new collaborative work by Mélodie Mousset and Edo Fouilloux
Vibrating Concert Furniture
- Razvan Paisa, AAU Multisensory Experience Lab presents vibrating concert furniture for cochlear implant users
The Tickle Tuner
- Francesco Ganis’ Master’s thesis project in collaboration with Oticon Medical: A haptic device used for music training in cochlear implant users
- Enables people living with motor disabilities to create music collaboratively and remotely in real time. Read more here. Created by Lilla Tóth, Marcus Dyrholm, Scott Naylor, Christian Tsalidis, Balazs Ivanyi and Truls Tjemsland.
- An interactive virtual reality application developed for young people with hearing loss to train their hearing and other skills related to their condition. This project was made in collaboration with The Velux Foundations, Decibel, and Rigshospitalet’s Center for Hørelse og Balance. Created by Carl Hanefeld-Møller Hutters and Daniel Reipur
- A museum in virtual reality allowing users to listen to and play on various different instruments. Created by Carl Hanefeld-Møller Hutters and Daniel Reipur
- ‘MuCIcal Adventures’ is a virtual reality game with the purpose of gradually improving cochlear implant users abilities in localization of sound, musical instrument identification and melody recognition. Created by Signe Kroman and Emil Sønderskov Hansen.