An Encounter of Sound, Engineering and Art

26th April 2022 @ 15.00 - 16.30

Two artists with a technical background share their creative journey and speak about the use of various skills into art and design. George Koutsouris, an emerging Greek artist with a background in engineering and acoustics, interviews Japanese artist and designer Yuri Suzuki, who is internationally known for his highly sophisticated sound and music related interactive projects. Both artists will speak about their practice and will engage in an informal conversation about their multidisciplinary way of working.  

Photo: Alberto Balazs

Form: webinar

Date: 26th April 2022

Time: 15.00 – 16.30

Place: Online via Zoom

Price: free

Language: English

If you have questions about signing up, please contact Murielle De Smedt, mds@danishsound.org

Participant profile:

  • Sound engineers
  • Sound artists
  • Those working with sound branding
You will meet 2 brilliant artists:

About our two special guests…

Yuri Suzuki is a sound artist, experience designer and electronic musician who works at the intersection of installation, interaction and product design. He explores the realms of sound through exquisitely designed pieces that examine the relationship between people and their environments questioning how both music and sound evolve to create personal experiences.

After studying Industrial Design in Tokyo he worked for the Japanese electronic art unit Maywa Denki; exploring the relationship between music and technology. He then moved to London to study Product Design at the Royal College of Art under the tutelage of Ron Arad while also working with Yamaha to produce musical experiences.  

In later years, he created the DIY musical instrument, the OTOTO (comprising of a built- in synthesiser and sampler) with Mark McKeague and Joseph Pleass, which was acquired with Colour Chasers in 2014 by the Museum of Modern Art New York for the permanent collection. 

His practice has expanded into a wide range of collaborations with the likes of will.i.am and Jeff Mills to Google, Disney and the City of Hamamatsu in Japan. His work has also been displayed as both solo and group exhibitions at the Tate Britain London, Mudam Luxembourg and the Museum of Modern Art Tokyo.

As a Partner at Pentagram London in 2018, Suzuki and his team work internationally pushing the boundaries between art, design, technology and sound, crossing the fields of both low and high technology.

George Koutsouris always had a passion for building things and exploring the way principles from science and mathematics can be applied in our world. Moreover, from an early age he started playing music and learn about sound. Initially he studied Mechanical Engineering and later on Acoustics at the Technical University of Denmark. His passion of combining different disciplines into making things was what led him to create my first art projects whilst still a full-time employee as an acoustical engineer. A bit later, he was accepted to the Danish Royal Academy of Fine Arts and has since worked part-time as an engineer and part-time as an artist. In this talk, George will give an overview of his art and engineering practices and how they complement each other. In a world with high-level of specialization, he thinks it is an exciting challenge to work at the edge of different areas, attempting to combine elements from both worlds.

George Koutsouris uses principles from engineering and mathematics to create tangible works, which are based on movement, change and randomness. His studies in Engineering, Acoustics and Fine Arts allow him to experiment with various constructions and mechanisms, which investigate the way people coexist, as well as the importance of probabilities and game in our life. These concepts are approached in a playful way, aiming not only to entertain, but also to question our lifestyle through different kinds of symbolism. Koutsouris’ practice spans from automotive to interactive, from flat to three-dimensional and from silent to sound-art works. George is also a part-time engineer at Odeon A/S, that develops a state-of-the-art room acoustics software for architects and consultants.

Innovationskraft
When you participate in this event, your time will be used as co-financing for the Innovation Power Project, which is funded by the Danish Business Promotion Board and the Danish Agency for Education and Research at a standard rate. Read more about Innovationskraft  HERE

Danish Sound Cluster

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